<a href="https://design-milk.com/listen-to-episode-65-of-clever-drew-seskunas-of-the-principals/portrait_1/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/08/Portrait_1-810x654.jpg" alt="Listen to Episode 65 of Clever: Drew Seskunas of The Principals" /></a>
Architect and founding partner of experimental design studio The Principals, Drew Seskunas grew up surfing, getting arrested for skateboarding and navigating the social divide between jocks and artists. In high school, a documentary on Frank Lloyd Wright piqued his interest and set him on course to architecture school. Within a decade, he was building a large public project in Berlin while struggling to argue in German. Now, he’s creating interactive and mind-bending environments that shift perspectives. Listen:
Sound Journeys, 2016. Client: Ford Motors/Bang & Olufsen. Photo: Ford
Installation for THINX. Photo: Montse Zamorano
Prism Planter Modular Planter System. Photo: Dan McMahon
Bikini Berlin, 2008-2014. While working directing the Berlin office of Studio Arne Quinze. Photo: SAQ
<a href="https://design-milk.com/xbox-adaptive-controller-accessible/xbox-adaptive-controller-7/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/Xbox-Adaptive-Controller-7-810x456.jpg" alt="Xbox Adaptive Controller Plugs into Making Gaming More Accessible" /></a>
The late designer <a href="http://hillmancurtis.com/" data-wpel-link="external" rel="external noopener noreferrer">Hillman Curtis</a> once said, “The goal of a designer is to listen, observe, understand, sympathize, empathize, synthesize, and glean insights that enable him or her to ‘make the invisible visible.’ By this standard, the <a href="https://sway.com/dtKPzODa2Lh0YFEY?ref=Link" data-wpel-link="external" rel="external noopener noreferrer">Microsoft Xbox Inclusive Tech Lab</a> has achieved notable success, designing a solution for a segment of the population too often ignored: the 30 million gamers with physical disabilities. The result of their studied efforts is the <a href="https://www.xbox.com/en-US/xbox-one/accessories/controllers/xbox-adaptive-controller" rel="noopener external noreferrer" data-wpel-link="external">Xbox Adaptive Controller</a>, the most inclusive gaming console controller ever designed.
The Xbox Adaptive Controller – XAC for short – is one part controller, another part peripherals hub. As its name implies, the XAC adapts according to the needs of its user, a lap-size rectangular angled slab offering giant and easily accessible buttons mapped for the A and B buttons. The more interesting and useful feature is hinted by the line of symbols embossed across
<a href="https://design-milk.com/3d-printed-amphibious-garment-amphibio/jun-amphibio-01/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/jun-amphibio-01-810x515.jpg" alt="A 3D-Printed Garment Envisions an Underwater Future" /></a>
Designer and material scientist <a href="http://www.junkamei.com/" rel="noopener external noreferrer" data-wpel-link="external">Jun Kamei</a> is looking ahead toward solutions to help people adapt to the sea level rise caused by climate change, predicted its effects upon between 0.5 – 3 billion globally along some of our most populous cities. His vision <a href="http://www.junkamei.com/work#/amphibio/" rel="noopener external noreferrer" data-wpel-link="external">Amphibio</a> is a 3D printed amphibious garment designed to work with, not against, the possibility many of us will increasingly live in close proximity to water.
Designed at the Royal College of Art in collaboration with the RCA-IIS Tokyo Design Lab, Kamei studied how aquatic insects use a thin layer of air trapped across their carapace, a super-hydrophobic surface that operates as a gas-exchanging gill. Noting this evolutionary adaptations, Kamei developed a special porous hydrophobic material engineered to allow underwater breathing by extracting oxygen from the surrounding water while also removing accumulated carbon dioxide in similar fashion, forming what might appear as entomological-inspired haute couture.
<a href="https://design-milk.com/friday-five-with-matt-wade/f5-matt_wade-movingbrands-0/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-0-810x540.jpg" alt="Friday Five with Matt Wade" /></a>
<em>Designer <a href="https://www.linkedin.com/in/choosematt/" rel="noopener external noreferrer" data-wpel-link="external">Matt Wade</a> is the Global Principal of Experimental Design at creative company, <a href="https://www.movingbrands.com/" rel="noopener external noreferrer" data-wpel-link="external">Moving Brands</a>, a place he worked previously as a design director from 2004 to 2008. During his 10 years away, Wade co-founded London-based research and design studio, Kin, with Kevin Palmer, working on projects for YouTube, Nike, NASA’s Jet Propulsion Lab, Microsoft, LGBT Center New York, London Science Museum, and the Maritime Museum. He also served as director of the Google Creative Lab. His decade away prepped him for a move to New York to re-join Moving Brands where he focuses on three key aspects: using technology to develop interactive living spaces, creating experiences for new technology platforms like mixed reality and augmented reality, and leading the Gobi team that utilizes prototyping to define future products and services. Read on and you can get a glimpse of some of his likes and sources of inspiration in <div class="post-limited-image"><img class="alignnone size-large wp-image-350262" src="https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code-810x608.jpg" alt="" width="810" height="608" srcset="https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code-810x608.jpg 810w, https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code-800x600.jpg 800w, https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code-768x576.jpg 768w, https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code-500x375.jpg 500w, https://design-milk.com/images/2018/08/F5-Matt_Wade-MovingBrands-1-code.jpg 1000w" sizes="(max-width: 810px) 100vw, 810px" /></div>
<a href="https://design-milk.com/worlds-first-digital-art-museum-tokyo/mori-building-museum-9/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/MORI-Building-museum-9-810x540.jpg" alt="The World’s First Digital Art Museum Opens in Tokyo" /></a>
It’s almost surprising the <a href="https://borderless.teamlab.art/" rel="noopener external noreferrer" data-wpel-link="external">Mori Building Digital Art Museum: teamLab Borderless</a> is the first dedicated digital art museum in the world – a 107,000-square-foot venue recently opened in Tokyo and conceived to transcend “the constraints of material substance”. Augmented reality, digital art, and the spectacle of made-for-Instagram exhibits have already proliferated across galleries and museums around the world. But the new digital art museum may be the most spectacular of them all.
Divided into five distinct zones and “painted” alive using 470 Epson projectors powered by 520 computers, each interior is blanketed as hyper-colored landscapes of augmented reality. The influence of Yayoi Kusama’s Infinity Mirrors and Akira Kurosawa’s Dreams is visible throughout, with an element of the surreal pervading, perhaps referencing the tessellated and fragmented realities formulated by Google’s artificial neural network. The sum of the experience is intended to engulf visitors in awe and wonder, trading away the subtle for the
<a href="https://design-milk.com/desktop-wallpaper-august-2018/aug-2018-dittohouse-wallpaper-desktop-1680x1050/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/AUG-2018-DittoHouse-Wallpaper-Desktop-1680x1050-810x506.jpg" alt="Desktop Wallpaper: August 2018" /></a>
We’ve been longtime fans of Molly Fitzpatrick’s <a href="https://design-milk.com/tag/dittohouse/" data-wpel-link="internal">Dittohouse</a> line of textiles and home decor and we’re excited to share her inspiring new collection, The Courageous Woman, for this month’s <a href="https://design-milk.com/column/designer-desktops/" data-wpel-link="internal">Designer Desktop</a>. The collection is inspired by Malala Yousafzai, an activist for female education, the youngest Nobel Prize laureate, and also Molly’s daughter’s namesake.
Molly explains more in depth:
The Courageous Woman collection by DittoHouse is inspired by my hero Malala Yousafzai. I am in awe of her bravery and dedication to empowering girls and women and advocating for education as a means to world peace. Throughout this collection I hope to capture the courage of the women I admire and spread a message of empowerment. Also inspiring this collection is my 1.5 year old daughter Malala, who is being raised knowing that there are women like her namesake who’s example she can follow to make the world kinder and
<a href="https://design-milk.com/orbit-brings-tangible-interaction-music/orbit-musicplayer-0/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/Orbit-musicplayer-0-810x556.jpg" alt="Orbit Brings an Element of the Tangible to Digital Music" /></a>
With digital devices and appliances of every sort now featuring a touchscreen, Belgian designer Senna Graulus noticed a discrepancy between the purported element of touch offered by current technology versus the experience of interacting with genuinely tactile objects. The <a href="http://sennagraulus.com/work.html" rel="noopener external noreferrer" data-wpel-link="external">Orbit</a> music streamer offers a rotational dial system based upon the influence of two planetary bodies upon one another, in turn reintroducing what was lost in the migration toward an increasingly touchscreen existence.
Composed of two components – a cylindrical controller “dial” and a base – the Orbit’s primary function is accessing and controlling a listener’s digital music playlist. Streaming playlists are accessed by picking up the top cylindrical controller and placing it alongside the base within its orbit.
A variety of materials like felt and aluminum were explored for optimal tactile satisfaction between user and device. The base is weighed down with cylindrical sheets of lead to add some perceptible heft
<a href="https://design-milk.com/do-away-with-sticky-notes-and-always-have-your-lists-with-you/wemo-wearable-memo-mobile-device-1/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/wemo-wearable-memo-Mobile-device-1-810x573.jpg" alt="Do Away with Sticky Notes and Always Have Your Lists with You" /></a>
Remember when Japanese design firm <a href="https://www.kenma.co/" rel="noopener external noreferrer" data-wpel-link="external">Kenma</a> designed those <a href="https://design-milk.com/wemo-wearable-memos-that-wrap-around-your-wrist-so-you-never-forget/" rel="noopener" data-wpel-link="internal">slap bracelets you could write on</a> so you’d never forget anything because you had it written right there on your wrist? They’re back with a new addition to their <a href="https://www.wemo.tokyo/" rel="noopener external noreferrer" data-wpel-link="external">wemo(wearable memo)</a> brand and this time it’s for your <a href="https://www.kenma.co/project-07-1" rel="noopener external noreferrer" data-wpel-link="external">mobile devices and computers</a>.
Sure, you can unlock your mobile device and open a note taking app and type that important thought or piece of information out, but you can easily forget it by the time you get there. And once it’s there, if you’re anything like me, you’ll never remember to go back and look at it again. The wemo Wearable Memo II is right there – allowing you to take notes and keep them with you where they’re always in sight. They’re like a reusable sticky note you always have with you instead of the disposable kind that reside on the edges
NASA has selected the five winning designs in the latest stage of its 3D-printed Habitat competition, which include a community of modular pods made from the Martian surface, and a vertical egg-like container. Read more
<a href="https://design-milk.com/drip-pour-over-robotics/drip-gallery-03/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/drip-gallery-03-810x428.jpg" alt="Drip Offers a Perfect Pour-Over by Way of Robotics" /></a>
Robots are already making us <a href="http://www.creator.rest/" rel="noopener external noreferrer" data-wpel-link="external">hamburgers</a> and <a href="https://www.spyce.com/" rel="noopener external noreferrer" data-wpel-link="external">bowls</a> with automated consistency, so why not coffee? Bubble Lab’s under-the-counter coffee system <a href="http://www.bubblelab.com/drip" rel="noopener external noreferrer" data-wpel-link="external">Drip</a> aims to bring similar calculated convenience to the realm of coffee with a fully automated pour-over system accessible with the touch of a button.
The Drip system is mesmerizing to watch, especially in tandem as shown above, exhibiting an uncanny similarity to the automated movements of robots utilized within auto factories, but miniaturized for barista activities. The countertop dispenser is engineered to automatically recognize the proximity of a pour-over cone+carafe placed underneath its extended aluminum arm.
Drip calculates the diameter required for precise pour-overs, using a camera and proprietary algorithms to choreograph its movements for the ideal amount of water heated to an optimal temperature to slowly dispense over coffee grounds.
We still prefer preparing coffee by hand, but the theatrics and precision of the Drip makes for a
<a href="https://design-milk.com/friday-five-with-tsilli-pines/f5-tsilli-pines-0-headshot/" data-wpel-link="internal"><img src="https://design-milk.com/images/2018/07/F5-Tsilli-Pines-0-headshot-810x540.jpg" alt="Friday Five with Tsilli Pines" /></a>
<em>We venture out west to Portland, Oregon to check in with <a href="https://www.wearefine.com/mingle/a-creative-boss-15-fine-years-of-tsilli-pines/" rel="noopener external noreferrer" data-wpel-link="external">Tsilli Pines</a>, a Creative Director at <a href="https://www.wearefine.com/" rel="noopener external noreferrer" data-wpel-link="external">FINE</a>, a digital design and branding agency that spans the wine, hospitality, tech, architecture, and financial sectors. The were founded in San Francisco in 1994 before expanding to Portland in 2007. Pines landed at the agency in 2002 and since then she’s been at the helm of many digital experiences, launching award-winning projects of varying sizes. Along the way she co-founded <a href="https://www.designweekportland.com/" rel="noopener external noreferrer" data-wpel-link="external">Design Week Portland</a>, a yearly festival that celebrates design and the design community through hundreds of well-curated events. In this <a href="https://design-milk.com/column/friday-five/" rel="noopener" data-wpel-link="internal">Friday Five</a>, Pines shares five things she loves, including music, dance, and her native language.</em>
Image by Oded Ezer
My mother tongue. The letter forms above are a comparison between HaZvi, a classic sans-serif font designed by Zvi Hausman, and OE Beit-Hilel (one of my favorite
Americans will be able to 3D-print their own guns next month, after a court ruled that blueprints for printable firearms could be made available online again. But their creator and distributor says this won't "break the dam" and cause mass weapon uptake. Read more